I am from a small town in the foothills of the Sierra Nevada mountains, and make games and animation.

My goal is to make art that:
  • is rooted in place, and in the stories and practices of everyday people
  • critically examines the relationship between labor, land, and people in the light of climate change and resource extraction
  • reframes American history by centering and celebrating moments of resistance and solidarity
  • is accessible, approachable, and fun

I’ve taught courses on game development, animation, and software art at the UCLA department of Design | Media Art, the Carnegie Mellon School of Art, the Quinnipiac Department of Game Development and Design, and through the UCLA Game Lab.

The best way to reach me is by email:

Sometimes I also post things in progress on instagram.