Nick Crockett


Why?



Play is a powerful and personal means by which we probe and erode our usual ways of being in and relating to the world. This is why children put things up their noses, why people put on wingsuits and jump out of airplanes, why people perform in drag. These playful activities involve investigating, reimagining, and expanding the space of what’s possible.

Making art is play. An artist plays with materials, technology, form, and composition, but also perception, images, narratives. An artist’s play can reveal new ways of seeing, being, and thinking.

Making games, I am playing with play. I hope that my work leads leads viewers, players, and participants to inhabit their relationship to space, bodies, technology, and history in unexpected ways. But mostly, I hope they have fun.

When we play, we exert ourselves and our powers (such as they are) just for the sake of it, just for ourselves. Running, puzzling, whirling, leaping, singing. Doing so, we come into full, unselfconscious contact with ourselves and the world we inhabit.

When we play together, we create something together; a shared space, a contract, a point of contact, a kind of mutual pleasure that is discovered, negotiated, and refined collaboratively, with and for one another.

In a sense, it’s just about enjoying being. And why shouldn’t we?

As the late David Graeber asks, “what’s the point if we can’t have fun?”